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Investigating psychopathic behavior using the Sims 3 video game / Beth A. Visser, Mirna Batinic, Narnia Worth and Angela Book
(SAGE research methods cases)

データ種別 電子書籍
出版者 London : SAGE Publications Ltd
出版年 2021

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URL オンライン

EB2118733


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書誌ID OB01028875
本文言語 英語
一般注記 Includes bibliographical references and index
License restrictions may limit access
In the article, "Psychopathic Sims: Testing the cheater-hawk hypothesis in a video game," we used "The Sims 3" video game to investigate psychopathic traits. Our participants completed a self-report psychopathy inventory, but also played a Sims 3 video game, interacting with virtual characters we had given different personality traits. Game play was recorded so that we were able to count interactions of various types. Using this methodology, we found that individuals who reported higher levels of psychopathic traits were more apt to use "mean" and aggressive interactions in general, and particularly toward the "dove" character. We concluded that video games are a useful research method, particularly when the interactions of interest (i.e., aggression) are unsuitable for "real-life" behavioral observation
Description based on XML content
著者標目 *Visser, Beth A
Batinic, Mirna
Worth, Narnia
Book, Angela
件 名 LCSH:Sims 3 (Computer game)
LCSH:Psychology, Pathological
LCSH:Psychopaths
分 類 LCC:RC454
DC:616.89
巻冊次 ebook ; ISBN:9781529759433 ; PRICE:No price RefWorks出力(各巻)
資料種別 機械可読データファイル
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